Length: 8 sec.
Format: 35mm
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- Static- People walking in front of street/alley (between 2 store fronts), cars/bus drive by. Man at end of alley.
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Length: 10 sec.
Format: 35mm
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- Static/over cranked- People walking in front of street/alley (between 2 store fronts). Cars drive by. Man at end of alley.
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Length: 21 sec.
Format: 35mm
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- Static/Over cranked- People walking in front of busy street/alley (between 2 store fronts).
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Length: 4 sec.
Format: 35mm
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- Static- People walking in front of busy street/alley (between 2 store fronts).
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Length: 9 sec.
Format: 35mm
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- Static- People walking in front of busy street/alley (between 2 store fronts).
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Length: 4 sec.
Format: 35mm
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- Static- People walking in front of busy street/alley (between 2 store fronts).
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Length: 19 sec.
Format: Hi Def
Digital Sources: None
Aspect Ratio: 16:9
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NX- High Down- Windy- Alley/parking area between two tall buildings. Lightning flashes.
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Length: 23 sec.
Format: Hi Def
Digital Sources: None
Aspect Ratio: 16:9
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NX- High Down- Dirt alley/between buildings with two cars parked. Puddles.
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Length: 9 sec.
Format: Hi Def
Digital Sources: None
Aspect Ratio: 16:9
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DX- Raining- High Down- Front of grey Ford pick-up truck in alley by brick building.
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Length: 15 sec.
Format: Hi Def
Digital Sources: None
Aspect Ratio: 16:9
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DX- SPOV/Low angle- fast round stone wall, down tunnel/alley between apartment buildings, tilts to straight up/spins. (fainting, emergency, dream) 6 fps.
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Length: 64 sec.
Format: Hi Def
Digital Sources: None
Aspect Ratio: 16:9
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DX- SPOV/Low angle- slow round stone wall, down tunnel/alley between apartment buildings, tilts to straight up/spins. (fainting, emergency, dream) 30 fps.
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Length: 12 sec.
Format: Hi Def
Digital Sources: None
Aspect Ratio: 16:9
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DX- SPOV/Low angle- fast round stone wall, zig-zags down tunnel/alley between apartment buildings, tilts to straight up/spins. (fainting, emergency, dream) 6fps.
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Length: 12 sec.
Format: 35mm 1.33:1
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- raked down a slum alley with older buildings on both sides, steam on right, see puddles, car by L-R in bg
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Length: 24 sec.
Format: 35mm 1.33:1
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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NX- slight down angle on alley with an industrial building/warehouse on left, "Benedict Industries, INC" sign, holds then tilts down to dark sedan cars and one silver car from fg as they pull over and park
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Length: 17 sec.
Format: 35mm 1.33:1
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- Static- Quiet/deserted small alley, older stone buildings with arched doorways- could be office building or apartment building. Street activity at end of alley, in distance. Green trees.
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Length: 26 sec.
Format: 35mm 1.33:1
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- Static- Small alley, older stone buildings with arched doorways. Few people through, man in shorts. Green trees, spring/summer.
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Length: 199 sec.
Format: Hi Def
Digital Sources: Digi Beta
Aspect Ratio: 16:9
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DX- process plates - 90 driver to passenger side plate on a small city street into a nice small downtown area, occasional palm trees, then comes to a stop and holds on an alley with trucks unloading (has other angles)
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Length: 10 sec.
Format: Hi Def
Digital Sources: Digi Beta
Aspect Ratio: 16:9
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NX- process plates- straight back - stopped to establish an alley then moves a bit as if pulling out then cuts (has more angles),
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Length: 2 sec.
Format: 35mm
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- Static- POV down alley along large quiet/empty/deserted red brick warehouse with broken windows. Wet ground. (ghetto, slum, mobster, homicide, crime)
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Length: 10 sec.
Format: 35mm
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- Static/handheld- Low POV down dirty alley between rundown ND stone buildings. Dirty mattress and garbage along wall.
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