Length: 15 sec.
Format: 35mm
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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NX- Static (could be locked off plate)- Black and white police car parked at curb of ND quiet street/boulevard, with lights flashing. Spring/summer. (Pull over series)
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Length: 12 sec.
Format: 35mm
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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NX- Static (could be locked off plate)- Front of black and white police car parked at curb of ND street/boulevard, lights flashing. Spring/summer. (Pull over series)
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Length: 30 sec.
Format: 35mm 1.33:1
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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DX- Hold as light colored sedan followed by ambulance, with lights flashing, fast and erratic down rural road. Pan R as sedan makes Left turn, jumps curb, drives over grass to another street, continues down quiet street. Ambulance doesn't follow. Parked police car in foreground when driving off road.
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Length: 24 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Tight- Push in/pull out over playfield of medieval themed pinball machine, including castle with drawbridge, lights flashing. Ball not seen. (games, arcade)
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Length: 8 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Tight- Medieval themed pinball machine, lights flashing, 2 trapdoors open with ogre figurine. No ball seen. (arcade, games)
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Length: 6 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- Tight on medieval themed pinball machine, lights flashing, ball shoots through. Game in progress. (arcade)
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Length: 34 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Tight- Medieval themed pinball machine, lights flashing. Ball through once, game in progress. (arcade)
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Length: 34 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- CU/Tight above red dragon, part of medieval pinball machine. Pinball though, lights flashing, game in progress.
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Length: 13 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- CU/Tight- Front view of red dragon figurine, part of medieval pinball machine. Pinball through, lights flashing, game in progress. (arcade)
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Length: 12 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- Tight- Medieval themed pinball machine, lights flashing, no ball seen. (arcade)
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Length: 5 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- Tight- Medieval themed pinball machine, lights flashing, pinball through. Game in progress. (arcade)
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Length: 10 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- Tight- Medieval themed pinball machine, lights flashing, pinball through. Game in progress. (arcade)
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Length: 13 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- Tight- Medieval themed pinball machine, lights flashing, pinball through. Game in progress. (arcade)
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Length: 37 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- Tight on medieval themed pinball machine, lights flashing. Two ogre figurines pop up out of trap doors, drop back down. Game in progress. (arcade)
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Length: 25 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- Tight on medieval themed pinball machine. Ogre figurine pops up out of trap door. Lights flashing, ball through once. Game in progress. (arcade, games)
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Length: 31 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- Tight on medieval themed pinball machine, lights flashing, game in progress. Two ogre figurines pop up out of trap doors, see small castle with drawbridge. (arcade, games)
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Length: 7 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- Tight on small castle, part of medieval themed pinball machine. Pinball hits castle, drawbridge lowers. Lights flashing, game in progress. (arcade, games)
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Length: 7 sec.
Format: Hi Def
Digital Sources: HI Def & Digi Beta
Aspect Ratio: 16:9
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INTERIOR/INSERT- Static- Tight/CU- Low POV across playfield of medieval themed pinball machine, from behind flippers. Lights flashing, no ball seen. (arcade, games)
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Length: 9 sec.
Format: 4:2:2 (Rec709)
Digital Sources: None
Aspect Ratio: 16:9
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NX- Parked Process Plate- Straight Back- SNOW- Parked/stopped in road, ND eastern city street, red brick buildings. Jeep SUV stopped behind with hazard lights flashing. Winter.
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Length: 8 sec.
Format: 4:2:2 (Rec709)
Digital Sources: None
Aspect Ratio: 16:9
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DX- Pan R with passing white and blue police car away on small one-way side street, lights flashing. Spring/summer.
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